
Experience

Lead Programmer
Sep 2025 - Current
Main Contributions
- Built the whole programming architecture of the game.
- Programmed these base controllers, and the combat in C++ (AI, character stats, controls, etc...), taking into account performance and maintainability.
- Partnered with design and art to ship new mechanics and improve moment-to-moment feel.
- Mentored juniors.
- Established documentation and code hygiene practices.

Generalist Programmer
Sep 2023 - Aug 2024
Main Contributions
- Built and iterated on UI, cinematics, tools, and gameplay for Dusty.
- Ran feedback loops to refine usability.
- Collaborated with a 7-programmers, 8-designers, 3-artists team to integrate gameplay features and resolve issues.

Junior Software Developer
Jun 2022 - Sep 2023
Main Contributions
- Developed a client-contract communication system on Hadoop.
- Primary development in Java with NoSQL stores.
- Analyzed data patterns to improve responsiveness and client interactions.

Junior Software Developer
Sep 2021 - May 2022
Main Contributions
- Delivered C++/C#/Lua/XAML components for vehicle tolling and radar systems.
- Led testing/debugging cycles and streamlined internal processes.

Data Scientist Intern
Sep 2019 - Dec 2019
Main Contributions
- Built real-time data pipelines with Flink and Kafka.
- Developed processing logic in Java.